WebSome spells that help a lot are Erratic flutter and Mighty Guard (capped magic haste). Heavy Strike + Empty Thrash + Thrashing Assault will give you Triple Attack trait. Fantod + … WebFeb 22, 2024 · Notes. Consumes all of the blue mage's TP after casting a physical spell while active.; The Skillchain property & TP effect vary by spell.; The ability will wear off 30 seconds after activation without consuming TP if no physical spell is cast.; Will double the WSC of the physical blue magic.; When Sekkanoki and Chain Affinity are both active, it …
6 step skill chain possible? - FFXIAH.com
WebThe fastest way I've found to learn spells is to get to around level 80+, cap your blue magic and just go to abyssea. Abyssea is like a blue mage playground. Shouldn't have much trouble there at that level with trusts. Ediy: a couple of notable exceptions. Learn spinal cleave, hysteric barrage, and tail slap in the aht urghan areas. WebBlue Mage is an advanced job added in Treasures of Aht Urhgan expansion of Final Fantasy XI. Blue Mages are capable of dealing heavy physical or magical damage, … margie gonzales amarillo
BLU Solo SCs - FFXIAH.com
WebNov 18, 2024 · About Blue Magic Spells. There are several categories of Blue Magic spells. First, there are physical spells, that often have additional effects like stun (see Headbutt, … WebMar 17, 2012 · As Nightfyre said it would function properly, but it isn't worth doing at all, and additionally would require a decent amount of timing. Tourbillion deals a decent amount of damage, particularly with CA+Efflux, and is a nice SC closer, but if you have better use for a UL spell, it isn't really worth it since there are more accessible SC spells. WebOct 7, 2006 · Blue Mage self-skillchain macro set-up question - Dreams in Vanadiel - Final Fantasy XI Forum. Forum. FFXI Game Related. Race & Job Type Q & A. Blue Mage. If … margie dogs in farrell pa